Craig's Utility Library  4.0 Beta
Utilities.IO.FileSystem.Default.ResourceFile Member List

This is the complete list of members for Utilities.IO.FileSystem.Default.ResourceFile, including all inherited members.

AccessedUtilities.IO.FileSystem.Default.ResourceFile
Clone()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
CompareTo(IFile other)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
CompareTo(object obj)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
CopyTo(IDirectory Directory, bool Overwrite)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
CreatedUtilities.IO.FileSystem.Default.ResourceFile
Delete()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
DirectoryUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
DomainUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
Equals(object obj)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
Equals(IFile other)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
ExistsUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
ExtensionUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
FileBase()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
FileBase(InternalFileType InternalFile)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
FileBase(InternalFileType InternalFile, string UserName, string Password, string Domain)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
FullNameUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
GetHashCode()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
InternalFileUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
LengthUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
ModifiedUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
MoveTo(IDirectory Directory)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
NameUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
operator byte[](FileBase< InternalFileType, FileType > File)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator string(FileBase< InternalFileType, FileType > File)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator!=(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator<(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator<=(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator==(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator>(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
operator>=(FileBase< InternalFileType, FileType > File1, IFile File2)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >static
PasswordUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
Read()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
ReadBinary()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
Rename(string NewName)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
ResourceFile()Utilities.IO.FileSystem.Default.ResourceFile
ResourceFile(string Path, string UserName="", string Password="", string Domain="")Utilities.IO.FileSystem.Default.ResourceFile
ToString()Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >
UserNameUtilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >protected
Write(string Content, System.IO.FileMode Mode=FileMode.Create, Encoding Encoding=null)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual
Write(byte[] Content, System.IO.FileMode Mode=FileMode.Create)Utilities.IO.FileSystem.BaseClasses.FileBase< string, ResourceFile >pure virtual